Magica Cycle: The Very Last Command
The third in my Magica Cycle trilogy, deals with the final battle to decided the fate of the Moon States and who will rule the Little Star In the end
Caution: While the story is more or less complete, a few features are missing and a few placeholder graphics are used.
Gameplay Notes:
The combat system is a bit unique. MP stands for Momentum points and most actions cost mp. Characters take reduced damage for every point of MP they have currently. 0.5% less damage per point of MP.
A new addition is the Row System. There is a front row that blocks physical attacks for the back row, and a back row that disallows most melee attacls but grants 15% MP regeneration each round.
Rows can be hanged universally by the two "Move Skills" and most characters have some skill to move rows.
Credits
Enemy Sprites: Willibab's Mythic Monsters 1 and 2
Plugins: Yanfly Engine Library and waynee95
Concept Art: White Namikaze
Characters created in Game Character Hub by me
Overworld Assets made in Piskel by me
| Updated | 12 days ago |
| Published | 18 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | MagicaCycle |
| Genre | Role Playing |
| Made with | RPG Maker |
| Tags | Pixel Art |

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